OGRE 14.2
Object-Oriented Graphics Rendering Engine
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Topics

 Bites
 reusable utilities for rapid prototyping
 
 Bullet
 Bullet-Physics to Ogre connection
 
 MeshLodGenerator
 Generate Low-poly models from High-poly models automatically
 
 Overlay
 Layers which is rendered on top of the 'normal' scene contents
 
 Paging
 Render large modular structures
 
 Property
 Associate values of arbitrary type with names
 
 RTShaderSystem
 Real Time Shader System: enables GPU program generation during the runtime of a process
 
 Terrain
 Editable Terrain System with LOD [de2000fast], serialization and Paging support
 
 Volume
 Volume Rendering with LOD aimed at terrain
 

Detailed Description