applyGain(FloatType *samples, int numSamples) noexcept | juce::SmoothedValueBase< SmoothedValue< FloatType, ValueSmoothingTypes::Linear > > | inline |
applyGain(FloatType *samplesOut, const FloatType *samplesIn, int numSamples) noexcept | juce::SmoothedValueBase< SmoothedValue< FloatType, ValueSmoothingTypes::Linear > > | inline |
applyGain(AudioBuffer< FloatType > &buffer, int numSamples) noexcept | juce::SmoothedValueBase< SmoothedValue< FloatType, ValueSmoothingTypes::Linear > > | inline |
getCurrentValue() const noexcept | juce::SmoothedValueBase< SmoothedValue< FloatType, ValueSmoothingTypes::Linear > > | inline |
getNextValue() noexcept | juce::SmoothedValue< FloatType, SmoothingType > | inline |
getTargetValue() const noexcept | juce::SmoothedValueBase< SmoothedValue< FloatType, ValueSmoothingTypes::Linear > > | inline |
isSmoothing() const noexcept | juce::SmoothedValueBase< SmoothedValue< FloatType, ValueSmoothingTypes::Linear > > | inline |
reset(double sampleRate, double rampLengthInSeconds) noexcept | juce::SmoothedValue< FloatType, SmoothingType > | inline |
reset(int numSteps) noexcept | juce::SmoothedValue< FloatType, SmoothingType > | inline |
setCurrentAndTargetValue(FloatType newValue) | juce::SmoothedValueBase< SmoothedValue< FloatType, ValueSmoothingTypes::Linear > > | inline |
setTargetValue(FloatType newValue) noexcept | juce::SmoothedValue< FloatType, SmoothingType > | inline |
setValue(FloatType newValue, bool force=false) noexcept | juce::SmoothedValue< FloatType, SmoothingType > | inline |
skip(int numSamples) noexcept | juce::SmoothedValue< FloatType, SmoothingType > | inline |
SmoothedValue() noexcept | juce::SmoothedValue< FloatType, SmoothingType > | inline |
SmoothedValue(FloatType initialValue) noexcept | juce::SmoothedValue< FloatType, SmoothingType > | inline |
SmoothedValueBase()=default | juce::SmoothedValueBase< SmoothedValue< FloatType, ValueSmoothingTypes::Linear > > | |