Class
ManetteMonitor
Description [src]
final class Manette.Monitor : GObject.Object
{
/* No available fields */
}
An object monitoring the availability of devices.
See also: ManetteDevice
.
Signals
Signals inherited from GObject (1)
GObject::notify
The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.